Buffy the Vampire Slayer had no shortage of demons, villains, and all manner of supernatural beings. They range from the interesting to the hilarious to the genuinely frightening. Glory, Spike, Angelus, The Master, The First, and all things in between created a memorable landscape of the strange and hellmouthy.
But then there was the just plain creepy. Like that one time Buffy fought -- and then fought alongside (?) -- a sentient ventriloquist dummy named Sid.
I must confess, I have an innate distrust of ventriloquist dummies. It's not a fear; I reserve that for circus elephants and those deep parts of the ocean where you can't see the bottom, but there's just something about things that look and move like humans while not actually being human that irks me to my very core. Dolls, robots, store mannequins, puppets in all their forms. Jim Henson is the fuel to my nightmares.
But Sid is somehow worse because he is both a sentient ventriloquist dummy AND a major character in one of the weirdest episodes of a very weird show. He is a demon hunter trapped in a puppet that looks like a drug-addled Pinocchio. He's also kind of a misogynist.
And then he just ... disappears.
In the grand scheme of things, Sid is a completely unimportant character, and yet his terrifying puppety visage sticks with you. It sticks so much that for some godforsaken reason when they decided to make a second Buffy the Vampire Slayer video game, they included him as a terrifying playable character.
Can we go back in time and keep those game designers from doing whatever drugs they did that led to that decision?