Loyal acolytes of Bandai Namco and FromSoftware's Dark Souls video game franchise will mount a serious charge for comic shops when Titan's new Dark Souls comic mini-series strikes this May.
Created by Hidetaka Miyazaki, the popular property began life in 2009 as a grim-dark fantasy RPG for the PS3 platform titled Demon's Souls, then spawned a series of increasingly challenging sequels: Dark Souls (2011), Dark Souls II (2014), and Dark Souls III (2016).
London-based Titan Comics is carrying on the soulful tradition with a fresh incursion into the demon-filled, fog-festering world with Dark Souls: Age of Fire. It's a direct tie-in to the hit gaming franchise, written by Ryan O'Sullivan and matched with mesmerizing art by Anton Kokarev.
Here's the official synopsis:
Return to the very beginnings of the Dark Souls story with a dramatic retelling of the Legends of Silver Knights! Written by Ryan O'Sullivan (Void Trip, Warhammer), with art by Anton Kokarev (The Evil Dead 2, Tekken, The Howling)!
Hitting comic shops on May 16, the hotly anticipated first issue of DARK SOULS: AGE OF FIRE comes with three fantastic art covers by Pablo Fernandez Angulo (Dagon, Arcadia, Legend of Monsters), Bagus Hutomo (Heavy Metal, Hawken: Genesis, The Darkness, Radical, The Vault) and series artist Anton Kokarev.
With the original remastered Dark Souls set to debut on Nintendo Switch, and relaunch on PS4, Xbox One, and PC on May 25, now is the perfect time to relive the frustrating quests and bone up on your monster-hunting skills using the shimmering prose of Titan's brash new supernatural fantasy series.
O'Sullivan shared his enthusiasm on this Dark Souls project with SYFY WIRE, and believes Kokarev's art looks just like the characters stepped right out of the game.
"I'm incredibly excited to be working with him on the new Dark Souls comic series," revealed O'Sullivan. "I'm a big gamer, and I've always really enjoyed the unique storytelling of the Souls games. I love how minimalist they are. So much of the story is told via item descriptions and location/creature aesthetic, rather than via traditional storytelling means. This makes Dark Souls feel like an old-school arcade/platform game, despite having this huge rich world full of lore.
"This comic takes place during The Age of Fire. We see Gwyn. We see Artorias. We encounter Lordran and Anor Londo during their golden days. So much of the Dark Souls mythos is built around this period. One of the great things about the Dark Souls lore is how open to interpretation it is, so we had to be careful not to reveal too much, but at the same time we had to show off these these larger-than-life parts of the setting."
To balance out the complex narrative in this four-issue foray, O'Sullivan took a leaf out of Kurt Busiek and Alex Ross's iconic Marvels.
"Rather than focus on what Gwyn or Artorias do on their day off, we focused on a cast of new characters," he explained. "Secondary characters. Characters that cross paths with the legends, and the epic events, whilst telling their own stories we haven't heard before during the Age of Fire. The Silver Knights are a particular focus. Because I think their story is tragic. (Like most things in Dark Souls ...)."
Behold our 4-page preview plus variant covers in the gallery below, then tell us if this inspires you to hurl yourself back into dank dungeons for more medieval mayhem when Age of Fire #1 burns its way into the marketplace May 16.