Capcom admits Resident Evil 6 sucks (here's how they're fixing it)

Contributed by
Jul 4, 2015

To say that fans have been less than pleased with Capcom's latest installment in the Resident Evil franchise would be an understatement. Critics and fans agree on this one—Resident Evil 6 is terrible. Well, Capcom has heard your complaints, and they'd like to offer a concession.

The videogame company has announced that due to "player feedback" (i.e., a gigantic backlash to the buggy, mediocre game), they're going to be giving us more of the game via a "title update." But, you know, it should be improved this time.

Here's the press release:

Capcom is pleased to announce that, in response to player feedback, a free title update for both the PlayStation 3 and Xbox 360 versions of Resident Evil 6 will be made available in mid-December 2012.

This update includes the following additions and improvements:

  • Gamers will be able to adjust the camera to give a greater field of view as best suits their play style. Screenshots illustrating the new camera and co-op features can be found on Capcom's press site. The camera screenshot pairs show the minimum and maximum range of the new camera setting. Please note that this feature is still in development and may change without further notice before the title update is released.
  • Subtitle options have been improved so that English language audio can be combined with subtitles in an alternative language.
  • As recently announced, Ada Wong's campaign will be unlocked from the start and have an optional player-controlled co-op partner added. It was previously necessary to complete all three other campaigns in order to unlock Ada's story.
  • 'No Hope' difficulty level will be added above the existing levels, for players who want an extreme challenge.
  • Capcom values user feedback on Resident Evil 6 and and is working continuously to improve the experience for players.
What do you think? Is this enough to make the fans happy?

(Via Dread Central)

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