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Castlevania EP Adi Shankar in talks to make Legend of Zelda show

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Oct 30, 2018, 10:38 AM EDT

Adaptation is tough. You have a high percentage chance to anger fans of the original while failing to capture the spirit of what made it so great in the first place. Adapting a video game is perhaps the most tricky jump, with the spottiest track record of success. Super Mario Bros.? Assassin’s Creed? BloodRayne? Street Fighter: The Legend of Chun-Li? Listen, it’s been tough out there for video game adaptations.

Now try to imagine adapting Nintendo's The Legend of Zelda, a game series that almost always has silent protagonist Link running around dungeons and open forests attempting to solve puzzles in a narrative that the player often creates themselves. Well, if anyone can do it, it’d be the person that helped make one of the best video game TV shows in history.

According to The Wrap, Adi Shankar is in talks to produce a show about the Zelda franchise (no word on whether it'd be animated or live action at this point). The Castlevania executive producer is well versed in working in well-established universes, bringing his own spin to plenty in his series of “bootleg” short films. But Zelda? It doesn’t seem so far-fetched after looking at the outspoken producer and activist’s body of work. In fact, he’s talked about wanting to adapt Metroid, another Nintendo series, since at least last summer.

Looking at his Instagram, his statement that he’s “working with an iconic Japanese gaming company to adapt one of their iconic video game series into a series” could reinforce The Wrap’s claim or muddy the waters for those clinging to the Metroid idea.

Check it out:

“The success of Castlevania created this opportunity,” the post reads, referencing his two seasons of well-received video game adaptation already living on Netflix. Making a name with the best-selling Konami franchise could definitely lead to more opportunities for expanding the worlds of dungeon-crawling video games — especially since Zelda itself has done much of that work in its video games. Its 3-D iterations, including the latest entry, Breath of the Wild, all offer expansive worlds and oddball characters that could definitely suit TV.

Could Ganon reign over a streaming service? Would it replicate the disastrous animated show produced by DIC Animation City in the late ‘80s? Only (the Ocarina of) time will tell.