Dark Matter 3.7 recap: You can't go home again

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Sep 3, 2019, 7:13 AM EDT (Updated)

Warning: As with all TV recaps, this one contains spoilers for the episode in question. If you haven't yet seen Dark Matter's "Wish I Could Believe You" episode and wish to remain unspoiled, turn back now. For the rest of you …

I'm starting to wonder if the Dark Matter folks are using this season to get as many of the sci-fi standards out of the way as possible. We had the "time loop" episode and the "wild goose chase" episode, and now we've got the "trapped in the Matrix" episode. Don't get me wrong, I actually enjoyed a lot of things about all of them, it's just hard to be surprised when the band is playing the classics.

And I did really like this episode. I like any time we get to know more about the various crew members' pasts, or when they're forced to confront things they've been avoiding. With Two and Three -- and to some extent One and Five -- they're almost always avoiding painful, traumatic memories. Especially with Two, the memories she's suppressing are probably the biggest thing keeping her from becoming Portia. For Six, though, he was a truly good guy before losing his memories, so learning more about what those memories held is its own kind of tragic.

Like I said, this episode pretty much telegraphed its basic structure right from the beginning. Six is trapped in a false memory by Ferrous Corp as a means of soliciting the location of the meeting of the leaders of the independent colonies. It doesn't work, because everyone is too nice and Android is too easy to punch. But it's not the structure itself that makes this episode interesting. It's the latent memories that the procedure dredges up.


Like, did you know Six has a family? Cause Six has a family. Mostly Six has a wife, because we don't really get to see his son that much, but I imagine he's super adorable, because he's got very attractive parents and that's how genetics work.

I guess Six HAD a family, because as we learn throughout this episode, Cal wasn't so great at keeping promises to them. After all the insanity that was the General's mass murder on the space station, Cal was supposed to leave the GA for a safer job that kept him around and alive. Of course, as we know, Cal wasn't the kind of person who could leave something unfinished, and he took a job going undercover on the Raza, which resulted in a lack of memories and a loss of everyone he loved.

Six is probably the only one of them who wouldn't change at all, really, if he were to get all his memories back. Five, too, possibly, since she's not evil, she's just had it rough. Two and Three had traumatic pasts that effectively turned them into pretty terrible people. Running from your past and hating people for causing you pain can do that. But Six's past, while traumatic, wasn't aimed AT him. He didn't watch his parents get murdered and then get raised by the people who did the murdering. He wasn't created by a mad scientist, injected with nanites and then tortured. Everything he went through, at least as far as we know, happened while he was doing his job. They just strengthened his convictions further. Sure, he was kind of a crap dad, but he was a crap dad who thought he was keeping his family safe by going after bad guys.


We also find out that Six's family is officially out of his reach. His wife has moved on and married another man. His son calls this man "Daddy." I do hope they bring his family back, though, if only because I really like Genelle Williams, and it's nice to see her on my screen.

There's not a lot more meat to the episode than that. I did enjoy how Six figures out that he's in the Matrix, because none of the monitors actually say anything, and also Three is too nice. It was also interesting to find out that Agent Zero is apparently this memory device, and to see the lengths to which Ferrous Corp is willing to go to win this corporate war. Of course, just taking out the other corporations isn't enough. They're also going to have to take out the independent colonies and the League of Autonomous Worlds (which is still my favorite league). So it's always interesting to see how far ahead Neiman and Ferrous are planning.

And speaking of the corporate war, with everything that happens in this episode, the crew of the Raza decides it's time to ally themselves with Mikkei. Mikkei, of course, is officially neutral in this war, but it's only a matter of time before Ferrous takes out the competition and goes after whoever is left.

Then there's the episode tag, in which a lot of things happen all at once and they're all sorts of ominous.

First, Three and Sarah are hanging out in her virtual space again, and Three wonders aloud what he did to Ryo to make him hate him. Of course, Ryo remembers, but Three does not. Then Sarah gets this weird look in her eye. I don't know what it means, but as I expressed last week, I'm really wary of Sarah because consciousnesses don't generally like to be stuck inside a computer without human interaction, and loneliness does weird things to a person.


THEN, Two actually goes and visits Sarah for the first time and apologizes for the fact that she hasn't done so because Sarah is part of the crew of her ship. Sarah, to her credit, admits to Two that she's really freaking lonely, and that while she's grateful to be alive, what she really misses are the little passing interactions that come with living among people. Obviously they're going to have to figure out some kind of solution that gets Sarah out of this prison; otherwise, I'm, again, worried that she's gonna start trapping people there with her.

Finally, speaking of getting out of things, Android starts wandering around the ship in the middle of the night, visiting everyone's rooms and holding a gun on a sleeping Three. I don't THINK it's Sarah, since she would probably have crawled into bed with Three rather than threaten him, but I do think this is going to be important next week.

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