Seattle's annual fandom fantasia known as Emerald City Comic Con kicked off its long weekend of programming and appearances on Thursday, and SYFY WIRE was staked out front and center presenting live interviews with some of comics' brightest stars.
Artist Max Dunbar is perhaps best known for his phenomenal run on IDW's Micronauts with writer Cullen Bunn and co-artist Dave Baldeon, Dungeons & Dragons: Legends of Baldur's Gate, First Strike, and most recently a villain-centric comic adaptation of the mega-popular video game franchise Gears of War.
IDW's Gears of War: The Rise of RAAM, written by Kurtis Wiebe and launched in January, chronicles the period before General RAAM became the bane of humanity on Emergence Day and explains how he ruthlessly rose through the ranks to take leadership of the Locust Horde armies.
Dunbar sat down with SYFY WIRE's Adam Swiderski to chat about the genesis of the project, his own associations with the sci-fi combat game, the differences between working on a licensed property like Gears of Wars versus original material, and putting his own unique stamp on the new series.
Listen in and tell us if this Gears of War title sounds tantalizing!
Additional material by Jeff Spry.