The new Batman game Arkham City was released last week to millions of dollars in sales and immense critical acclaim, but even before it was released, fan buzz was massive—so massive in fact that a group of FX gurus decided they wanted the game to be a little more real. So they built their own Batsuit.
In a post on the FX Lab forums, user batpirisss posted a series of photos of the incredibly detailed suit, described as a collaboration among various FX-minded people who wanted their ideal version of Batman to come to life in whatever way possible.
"Wanted to show a project we completed recently. A group of us had been talking for years about what we always wanted to see done on screen for the Bat franchise. After the game design came out we decided to approach it with that end result in mind.
All of us agreed that this was the best movie suit never done as well as the entire game being the film we all wanted to see. And there were so many aspects to it, including the illusive blue and gray of the new city suit, that we wanted to tackle. Some of the goals on the suit were that we wanted the pieces to be accurate like they walked right off the screen. The whole suit would need to be proportioned to the point that all the pieces worked together to complete the image of the character design. This was tricky due to the fact that no human being in the world is the shape of that guy. Especially the cowl. Also the cross texture of the entire suit must be included and it has to run synced up on all panels as the game suit does, so that all lines intersect at an X throughout the entire suit.
We wanted to achieve the right colors and needed them to change dramatically from one light source to another, like the game suit does. Especially the new game where you see a brighter blue cowl in one light and then a seemingly black cowl in another. This went for the gray also as it needed to go dark and also reflect the greens that they used in the game. The whole suit is weathered to match the grittiness of the game suit and made to be worn. We wanted to follow the same basic design of the movie suits meaning separate sizeable torso, legs, etc... all mounted on an undersuit so that anyone could have it tailored to them the same way the movie pieces can be sized. The briefs were done separate so that the movement would be fluid and the entire muscle set-up should look one piece but move easily.
With the cowl being such a unique shape we didn't want to sacrifice feel so we chose to do two sizes with the cowl. We mounted the City bat in the pics as we are almost done with the add-ons for the boots and gaunts as well as the new belt, and would be completing that suit. But also show how the Asylum bat looks and with a switch of some gear you can go either way. Let me know what you guys think and I'll shoot some pics of individual pieces later if you like.
The suit is amazingly detailed, from the weathered fabric to the utility belt and very sturdy-looking gauntlets. And apparently it functions so well that someone can actually wear it, and the builders are even planning to shoot some test footage with the suit. Feast your eyes on the Batmagic.