The classic weird-ass-island-based adventure video game is on its way to the big screen, courtesy of the producers behind the Chronicles of Narnia films and Donnie Darko. Dorm room lava lamp not included.
For a good long while there, 1993's Myst was the best-selling PC game of all time, and what enticed players was the immersive, mysterious world they could explore, filled with magic, secrets, feuding brothers and books that served as portals to other worlds. It was like Lost, but without the plane crash. Or Walt.
Aside from a number of game sequels, Myst also spawned a trio of novels—Myst: The Book of Atrus, Myst: The Book of Ti'ana and Myst: The Book of D'ni—that filled out the game's mythology and that will serve as a foundation for the feature film's story.
"Our aim with this project is to stretch the genres it operated within, much like the source material did," said Mysteria Film Group's Adrian Vanderbosch, who is partnering with Mark Johnson (Narnia) and Hunt Lowry (Donnie Darko) for the film.
"It is such an innovative property, and by utilizing the novels as our primary resource, we have the opportunity to offer audiences the essence of Myst without being limited only to the famous island of the first game. Our focus has always been on creating an entirely new visual experience driven by engaging characters and an epic narrative."