Those itchy trigger fingers will have to stay put just a little longer: Battlefield V, the next entry in Electronic Arts’ series of addictive first-person shooters, has been pushed back a month beyond its planned Oct. 19 release date.
As reported by gamesindustriy.biz, EA said delaying the game until Nov. 20, its new target, will allow developer EA DICE to make “final adjustments to the core gameplay” of the upcoming World War II-themed shooter. The delay also situates Battlefield V among different release-window competition, though it still gives the game a similar amount of breathing room between the biggest AAA releases peppered throughout the rest of 2018.
Instead of slotting between the Oct. 12 release of Call of Duty: Black Ops 4 and the Oct. 26 release of Red Dead Redemption 2, Battlefield V will fall between Fallout 76 on Nov. 14 and Just Cause 4 on Dec. 4. The extra month also should help EA shore up the game’s underwhelming pre-order numbers, according to the report.
Battlefield V will move your player-created character through a series of episodic World War II encounters in single-player mode, in addition to new expansions on the Battlefield series’ reliable array of party-based and battle royale features.
Final Fantasy developer Square Enix is pairing its creative might with that of Tencent, a 40% co-owner of Fortnite developer Epic Games, to forge a reported development partnership that will focus on coming up with new AAA game properties.
Via Venturebeat, the companies are forming a “strategic alliance” that will muster the resources of each to “create triple-A games based on new intellectual properties or licensing existing franchises.”
Square Enix is a behemoth among the industry’s pantheon of conventional game publishers, but Tencent is even bigger — as in, the biggest on Earth. In addition to its share of Epic, the China-based company also “owns League of Legends developer Riot Games, and has a majority stake in Clash of Clans studio Supercell,” among many more, according to gamesindustry.biz.
The announcement didn’t hint at the creative direction the partnership might take, making no mention of titles or genres. Square Enix said it will reveal more specific information “at a later date as progress is made,” according to the report.
Speaking of Square Enix, how about a good redemption story? The remarkable reversal of fortune for Final Fantasy XIV: A Realm Reborn, the online MMORPG that’s rebounded from one of the most disastrous launches in gaming history, just passed a significant milestone that signals how completely the studio has managed to right the ship.
Via Variety, FFXIV has just surpassed the 14-million-player mark over its lifetime. It’s a triumph for a game that faced an improbably uphill climb after the failed launch of the original FFXIV (which since has been taken off the market) back in 2010.
Conceived as a way to bail out the original’s terrible reputation for bugginess, poor player interface, and an overall lack of refinement in just about every facet of the experience, A Realm Reborn not only converted jilted gamers when it released in August of 2013, but its subsequent expansions Heavensward and Stormblood went on to earn loads of critical praise while collecting tons of new players.
Square Enix hasn’t announced when the next major FFXIV expansion will land, but gamers are hoping the next adventure in the world of Eorzea arrives sometime before September of next year, when Stormblood will officially turn two years old.