They take their games very seriously in South Korea, even the grannies.
MMORPGs have ushered in this very weird trend of objects existing only in a digital environment being worth insane amounts of money. Even when Magic cards would sell for thousands of dollars at local hobby shops, at least there was this feeling that you were buying a physical thing. But when gold farming in World of Warcraft and selling high-level characters became a career option? Bonkers.
But that's nothing compared to this.
A 64-year-old woman is suing gaming company NCsoft over a lost item from Lineage, a game that has been around since 1998. How much does the item, the incredibly rare Jin Myung Hwang's Conduct Sword, cost? $28,000!
So what happened? How did she lose the equivalent of nearly $30k? Well, according to the gamer, she accidentally tried to enchant the item, which caused it to be destroyed. She says she knew the risk and so would never have enchanted it on purpose.
All she wanted was for the company to provide her with a replacement, but no dice. NCsoft refused to provide a copy sword, so now we've landed in lawsuit territory.
While this case did actually go to court, there was neither money nor virtual sword awarded. Turns out granny was doing plenty of enchanting based on her gameplay log. Says the court, "Other items were enchanted along with the item in question so it is hard to rule out that losing the item was an isolated case."
Maybe she meant to enchant her sword, maybe she didn't. But she certainly didn't enchant the courts.