You’ve never seen Deathclaws, power armor, and Mister Handy robots until you’ve seen them in live action — and until this week, that meant you hadn’t seen these, and tons more instantly-recognizable icons from the Fallout universe, at all.
But now Bethesda’s gone and changed that, with the debut of a new live-action trailer for Fallout 76 that seriously raises the bar in the series’ ongoing quest to reimagine Americana for the retro-future that never was. Set to the Beach Boys’ “Wouldn’t it be Nice,” the new clip unites Fallout friend and foe alike around the campfire for one big, live-action love fest.
The all-together theme fits right in with Fallout 76’s always-online multiplayer gameplay — a first for the series, which has always featured single-player RPG campaigns for its mainline games. In addition to Deathclaws both winged and afoot, we also get an opening look at the Mega Sloth, one of dozens of folklore-inspired creatures and settings the game’s West Virginia backdrop is set to explore.
The new clip first aired during NBC’s Sunday night NFL broadcast, and the game itself isn’t far behind: Fallout 76 detonates on Nov. 14 for PlayStation 4, Xbox One, and PC.
Sony has just unveiled the lineup of the 20 PS1-era games that’ll come pre-installed on its hugely anticipated reboot of the classic console, and it’s a doozy.
If you’ve pined for a convenient, one-stop place to relive the original Metal Gear Solid, Final Fantasy VII, Grand Theft Auto, Resident Evil, Tekken 3, Tom Clancy’s Rainbow Six, and, oh, about 14 more, the PlayStation Classic is your one and only jam. The included games definitely make for a strong list, but there’s a tradeoff: Sony has said the new console won’t be able to connect with the PlayStation Network, or download additional PS1 titles post-launch. Sorry, Castlevania, Tomb Raider, Spyro, Tony Hawk, and Crash Bandicoot fans.
Designed to look like a scaled-down version of the original console, but kitted out with HDMI connections so you can play on modern TVs, the PlayStation Classic arrives just in time for Christmas with a svelte $99.99 price tag. Check out the trailer below for Sony’s full games reveal ahead of the console’s Dec. 3 debut.
Finally, here’s a nostalgia trip we almost could be taking, but kind of…aren’t. Newly-surfaced photos from a Japanese Twitter account appear to show a prototype version of the Wii-style remote controller that Nintendo originally had planned to introduce as an accessory for the GameCube — the console that immediately preceded the Wii.
It’s long been known that the GameCube came close to having motion control functionality, but these photos reportedly mark the first public look anyone’s gotten of the proposed hardware. Game developer James Montagna appeared to confirm the look of the device as authentic, retweeting the images and saying he recalled Nintendo’s prototype plans from back in the day.
As you can see, the design is almost exactly the same as the one we got when the Wii debuted in November of 2006, minus the flatter contours and grey color scheme. It’s too bad the GameCube missed out, too, because we really, really could have used some motion control to herd all those adorable little alien servants in Pikmin.