After a monolithic 17-year run highlighted by a turn as one of cyberspace’s biggest refuges for slow internet connections and never-ending level grinds, RuneScape Classic will shut down its servers this summer, closing the chapter on one of the burgeoning MMORPG world’s early success stories.
Developer Jagex announced in a blog post that Classic, the legacy version of RuneScape, will end at 3 a.m. EST on August 6, 17 years after first booting up to give turn-of-the-century land-line gamers their role-playing fix.
Increasing security issues and bot attacks are, in part, to blame for the end of Classic’s long and storied run. “The truth is that bots and lack of community safety tools are serious problems, however, we also feel that we can no longer offer long term service reliability due to the growing risk of unrecoverable game breaking bugs,” the game's legacy development team explained.
The team said the three-month heads-up is their way of giving “everyone the opportunity to have their last goodbyes” before legacy players are compelled to shift over to the modern version, which isn’t going anywhere anytime soon. Support for Old School RuneScape, the separate 2007 version of the game, also will continue.
Keeping things nostalgic, a culture-subverting slice of the 1980s is set to hit mobile platforms with the upcoming release of a game based on Topps’ compulsively-collectible Garbage Pail Kids trading cards.
Jago Studios announced the new card-collecting mobile game in partnership with Topps, promising to include all the grody original GPK characters from the 1980s, in addition to more recently-released newcomers.
The free-to play game will bring Tee-Vee Stevie, Fryin’ Brian and the rest of the grungy gang to both Android and iOS “in a new way people haven’t had before,” pledged Ira Friedman, vice president of Topps Global Licensing. “For fans from the ‘80s or the new generation just learning about the brand, virtually battling with GPK collectible cards offers a new mobile social experience that remains faithful to the irreverent heritage of Garbage Pail Kids.”
The game is currently in private beta, but you can stay up to date on new announcements by visiting Jago’s landing page.
Finally arriving in the present day, co-op sci-fi shooter Earthfall is heading for a cross-platform release. Developer Holospark has announced it plans to expand the game beyond its current Steam Early Access availability to arrive on PlayStation 4, Xbox One, and PC beginning July 13.
Widely compared to shooters like Left 4 Dead for its cooperative mission structure, Earthfall pits paired player teams against mobs of alien enemies over multiple missions in support of a larger story narrative, making use of a dynamic spawn system and buildable defensive fortifications to help customize the experience.
On release, the full game will come with 10 missions spanning two campaigns. The regular game will sell for $29.99, alongside an “exclusive Deluxe Edition” for $39.99 that includes “exclusive character hazmat outfits and weapon skins,” according to Holospark.