More than two decades after landing on the original PlayStation with a ported arcade game that would go on to launch a franchise, SoulCalibur VI has arrived to return Bandai Namco's fighting series to its mythic, Soul Edge-searching roots.
Siegfried, Cervantes, Taki, and Ivy arrive on the current console generation to do glorious battle against hi-res background scenery like they’ve never enjoyed before, campaigning through a story that dispenses with the novelty of SoulCalibur V in favor of a retelling of the story from SoulCalibur, the series’ second, landmark 1999 Dreamcast game.
The new game evolves the series’ familiar combat to emphasize defensive moves, with upgraded guard counters and a Soul Charge meter that lets you break an opponent’s grip, as long as you’ve earned it by fighting smart. There’s also a pair of single-player story modes that borrow basic elements from role playing games — although at the end of the day, SoulCalibur VI remains, as ever, all about the action.
SoulCalibur VI is available now for PlayStation 4, Xbox One, and PC.
Atari is taking the iconic games that first brought the arcade indoors for millions of ‘80s kids, and cramming them into a killer-looking phone-sized package designed to mirror the look of its original Atari 2600 console — right down to the wood veneer paneling.
The Atari Retro Handheld comes pre-loaded with the good stuff from the good old days: Centipede, Asteroids, Missile Command, Breakout, Pong, and more — and it’s all playable on both the tiny 2.4’’ screen and your TV at home, thanks to the handheld’s AV port.
Variety reports the new device hasn’t yet been announced for a U.S. release, and there’s no early word on whether other games from Atari’s golden age can be added to what’s already bundled in — although we’re hoping that will change.
The price is certainly right over in the UK, where the Atari Retro Handheld goes on sale Oct. 26 for £34.99. Atari’s also debuting a £24.99 device modeled on its classic 2600 joystick, and it does all the same things as the portable — but it’s designed to stay plugged in to your TV.
Finally, Konami and Metal Gear are hopping on the same Halloween timed-event bandwagon that’s captivated so many other developers this spooky season.
Metal Gear Survive, which released earlier this year as the first Metal Gear game of the post-Hideo Kojima era, will launch a two-week event called The Researcher’s Story (Special Edition) that introduces discoverable recipes, items, and cassette tapes featuring crossover music from both the Silent Hill and Castlevania franchises.
To access The Researchers’ Story, players must already have cleared the main story of Metal Gear Survive. The event begins Oct. 23 and runs through Nov. 6.