It’s looking more and more as though the sudden demise of Telltale Games will have a happy ending, at least for fans of the defunct company’s Walking Dead adventure game series. True to its word, Robert Kirkman’s Skybound Entertainment is delivering on its pledge to pick up and finish the remaining episodes in The Walking Dead: The Final Season.
Via IGN, Skybound revealed this week that Broken Toys, the third and next-to-last episode in The Final Season’s four-game cycle, will release on Jan.15. The release date for Take Us Back, the last chapter in protagonist Clementine’s winding story, hasn’t yet been revealed.
Skybound revealed in October that it would take over work on the remaining TWD game installments after Telltale abruptly laid off most of its workforce and suspended development on The Final Season midway through its release cycle. First launched in 2012 and continuing through The Final Season, the TWD games themselves have consistently garnered high marks from both fans and critics. Like the other installments in the series, Broken Toys will be available for PlayStation 4, Xbox One, Nintendo Switch, and PC when it arrives next month.
Dragon Age: Inquisition was among the first major RPGs to hit the current generation of consoles when it landed in 2014, and now developer BioWare has revealed its successor, via a cryptic teaser trailer presented during this week’s Game Awards.
Playing out more as a proof of concept than a proper introduction to the game, the trailer for the fourth installment in the Dragon Age series is light on content — although it beckons, near the end, with the mysterious hashtag #TheDreadWolfRises.
“While we won’t be sharing any details for now, I can tell you we have been building a new team around a core of Dragon Age veterans,” executive producer Mark Darrah assured in a blog post, with creative director Matthew Goldman promising Dragon Age 4 will be the RPG powerhouse’s “most epic quest ever.”
There’s no early word of a release date, but when it does arrive, expect the new game to land on PlayStation 4, Xbox One, and PC.
In a gaming world of sequels and reboots, it’s always cool to see developers come forward with totally new ideas. The Game Awards yielded just such a reveal this year with Ancestors: The Humankind Odyssey, a third-person, open-world survival game from Panache Digital Games, an independent studio co-founded by original Assassin’s Creed creative director Patrice Désilets.
Ancestors’ premise merges sci-fi with primitive nature, challenging players to survive and thrive “in the harsh yet beautiful land of Africa spanning from 10 million to two million years ago,” according to Panache. “As hominids, players explore Neogene Africa, expand their territory, and evolve to advance their clan from one generation to the next,” along the way traversing varied environments, encountering hungry predators, and learning “new abilities to pass along to the next generation of their clan.”
Ancestors: The Humankind Odyssey doesn’t have a firm release date, but is expected to land on PlayStation 4, Xbox One, and PC sometime in 2019.
Finally, one of card gaming’s biggest series is about to get even bigger. Magic: The Gathering is entering the esports arena with a new Magic Pro League that will serve up $10 million in combined prize money, via an Engadget report.
The league will cover players of both the conventional tabletop card game as well as digital gamers, and will feature weekly games leading up to bigger, less-frequent Mythic Championship tournaments. The first Mythic tournament reportedly will put $1 million up for grabs when it debuts at PAX East next March.