Godzilla director explains why his reboot isn't going to suck

Contributed by
Dec 17, 2012

One of the biggest and oldest sci-fi franchises on the planet, Godzilla, has fallen on hard times as of late. A 1998 attempt at a remake was, well, terrible—and the namesake monster fell dormant in hopes that the world would forget about it. Now Godzilla is back, and the new director says he has a plan to make the latest reboot not suck. No, really.

In a chat with Total Film, director Gareth Edwards (Monsters) said he's trying to take an extremely grounded approach to the larger-than-life Tokyo-stomper and show how the world would actually respond if a giant monster rose up out of the sea and attacked:

"I've always been interested in Godzilla and the ideas around him. I really wanted to see another Godzilla film and jumped at the opportunity. My main idea was to imagine 'If this really happened, what would it be like?' I want to take a grounded, realistic approach to a Godzilla film."

Though story is important, most fans are more eager to see how Edwards will reimagine the big green guy on-screen with modern effects. To that end, he says he's working hardest of all to make sure we're all impressed when he rears his scaly head:

"I've never worked this hard, this long and been this emotionally involved in something that's lasted only a few seconds since the time I lost my virginity! But the reaction has been amazing and I can't wait for the fans to see our final product."

The script for the remake was written by David S. Goyer (The Dark Knight), Max Borenstein (The Seventh Son) and David Callaham (The Expendables), who all have some very solid work on their resumes.

As for Edwards, he's already played in the creature-feature sandbox with his ultra-low-budget (and ultra-awesome) Monsters, so if anyone can revive Godzilla, it could be him.

What do you think? Is the world ready for a "realistic" Godzilla?

(ComingSoon.net via Total Film)