The greatest Star Wars game ever? Why you'll never get to play it

Contributed by
Jul 4, 2015

Some of us don't want to play video games: we want to be inside the video game. Keyboards and mice? They just destroy the illusion that we're uber leet warriors. But the future of gaming looks bright for those of us who want more a more immersive experience.

According to Topless Robot, Arthur Nishimoto, a student at the Electronic Visualization Laboratory at the University of Illinois at Chicago, designed a what looks like an RTS (real-time strategy) game called Fleet Commander. This game eschews the usual peripherals in favor of an interface called the TacTile touchscreen display. (See the video below, to believe it.)

Best of all, because it's not a commercial game, it uses the ships, music and sound effects of Star Wars. Looking at the video, we want to play this game with the desperation of an addict in need of a deathstick.

However, because Fleet Commander is just a student project, we won't be seeing it in stores, um, ever.

But hey, Valve hired the entire student development team of a game called Narbacular Drop, retooled it and turned it into the fabulous and astonishingly successful Portal. If if the Force is with us, perhaps LucasArts will do the same with Fleet Commander.

(Via ToplessRobot)

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