The studio that brought us a new Nathan Drake adventure on the PS Vita with Uncharted: Golden Abyss four years ago has finally unveiled its next video game project, Days Gone.
The first in a planned video game franchise, Days Gone is an open-world action-adventure game set in the stunning-looking Pacific Northwest, two years after a world-wide pandemic has killed most of humanity and transformed millions into zombie-like creatures called Freakers.
The game follows Deacon St. John (who looks an awful lot like a bearded Sam Witwer), a drifter and bounty hunter who would rather risk the dangers out there on the open road than live his life inside one of the “safe” camps. Even though it’s a game that has zombies in it, it’s not a zombie game. John Garvin, creative director, Bend Studios, said about Days Gone:
“This is a brutal world, where everyone and everything is struggling to survive – but hopefully, the trailer shows that the game is about more than that. It’s about desperation, hope, transformation, loss, madness, discovery, friendship, exploration, brotherhood, regret and love. In the end, Days Gone is about what makes us human. It’s about how even when confronted with such enormous tragedy, we find a reason to live. Hope never dies.”
The game features two types of Freakers: Newts, who were teenagers when they were infected and are described as “opportunistic hunters, preferring to hit and run from the shadows,” and a Horde made out of hundreds of individual Freakers who move and attack together. As you'll see below, the zombies of Days Gone have much more in common with those from 28 Days Later and World War Z than the shuffling corpses of The Walking Dead.
Check out the announcement trailer and the cool 10-minute gameplay demo released during PlayStation’s E3 2016 conference:
Wow. One thing for sure, the game looks visually stunning, and it’s giving me a strong The Last of Us vibe mixed in with Uncharted 4: A Thief’s End for the beauty of the graphics. So much so that I actually thought it was a Naughty Dog production at first. I’m really impressed by what Bend Studios has done here, and I'll be looking forward to the game. How about you?