The artists had to choose a set of 3D horns created by Neville and create a character who oversees one of the nine levels of Hell. This is one of Twisted Six Effects' final looks. Which Joseph created.
The judges were impressed with the underbite and subtle under-eye work that Andrew unleashed on his creation.
Ve and Neville commented on this look saying that they didn't know what they were looking at.
A closer look at Phil's creation, Violence. Glenn feels that Phil's try to pull from too many references and didn't create a cohesive character.
Ve called Phil's paint job a goof up. Oof.
This is KC's final look. She's the resident horn expert - she makes them for a living - for team Twisted Six Effects.
Glenn liked that this look gave the feeling that there was a greater story point.
This is Jill’s creation, Treachery. She was going for a frozen yet still alive feature. Glenn was unhappy with how she covered the horns instead of exposing them.
Neville feels like this creature's final look - a warm skin tone - contradicts Jill’s story that the character is frozen. This look landed Jill in the bottom looks and she was sent home.
Hell hath no fury like this final look created by Ethereal Effects team member, Nelson.
Kiersten created this guy, Gluttony, a starving, never satisfied demon. Glenn adored the shape of the lower jaws and the profile that they create.
A side view of Kiersten's Gluttony creation. Neville said he was so proud to finally see her talents be present. She walked away as the winner of this week's challenge.
This dear caught in the hell-lights (sorry, we had to) was created by Suzanne.
Suzanne was really proud of her final look saying that it came out "exactly how I envisioned."
This demon was created by Faina, this week's foreman for team Ethereal Effects.
A side view of Faina's bad ass (her words & ours!) demon.