The long and winding road toward the end of The Walking Dead: The Final Season is nearing its end, thanks to a new peek at the upcoming third episode in the critically-acclaimed yet star-crossed series.
Skybound Games has just released the new trailer for Broken Toys, the next-to-last chapter in Clementine’s story, and circumstances are pushing her farther than ever toward keeping her people safe — no matter the cost. Check out the new clip below:
Players who’ve already pre-purchased the remaining episodes can still receive them via their original platform; all other players will be able to buy Broken Toys and Take Us Back through Skybound’s exclusive deal with the Epic store. Look for Broken Toys to make its debut on Jan. 15 for PlayStation 4, Xbox One, and Nintendo Switch.
In a Twitter post, Capcom revealed it’s getting set to release a 30-minute slice of gameplay from the upcoming RE2 remaster, and showed off a short preview trailer that gives Leon plenty of reason to have the jitters:
The new “1-Shot” demo will be free, fully playable, and represent actual content from the upcoming game. As the title suggests, there’s a catch, though: you’ve got 30 minutes to battle your way to freedom through a zombie-infested building, and when the clock expires, your time’s up.
The demo will be downloadable from Jan. 11 until Jan. 31 for PlayStation 4, Xbox One, and PC (via Steam), and then get ready for the main event: Resident Evil 2 arrives in all its remastered glory on Jan. 25.
With the Nintendo Switch selling well enough to rival the success of the Mario maker’s generation-defining Wii, there’s little doubt that anyone accustomed to saving Hyrule and blasting Bowser on their TV screen will have limitless chances to do just that in the foreseeable future.
But Nintendo’s evidently leaving all its options on the table when it comes to deciding the way gamers play in the next console generation and beyond, even if it means the possibility of, ahem, switching to mobile or other formats. Nintendo president Shuntaro Furukawa recently told Nikkei (via Nintendo Everything) that the company’s willing to venture into uncharted territory to top its previous innovations in hybrid console design, motion control, and more.
“We aren't really fixated on our consoles,” he said. “At the moment we're offering the uniquely developed Nintendo Switch and its software — and that's what we're basing how we deliver the 'Nintendo experience' on.
“That being said, technology changes. We'll continue to think flexibly about how to deliver that experience as time goes on…In the long term, perhaps our focus as a business could shift away from home consoles — flexibility is just as important as ingenuity.”
If Nintendo one day asks us to get up off the couch and collect our stars only while we’re on the go, at least we’ll be ready, thanks to the Switch’s go-anywhere versatility. But it’s hard to envision a future that doesn’t afford us at least the chance to fall asleep over a late-night Mario marathon, with a controller in our hands.